Publications

(2026). Exploring Freehand Selection Techniques of Polyhedron Faces in VR Environments. IEEE Transactions on Visualization and Computer Graphics.
(2026). N-ary Gaussian Model Modeling Pointing Uncertainty Across Task Scenarios Using an Automated Multi-Gaussian Modeling Pipeline. Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems.
(2024). Exploring the Effects of Spatial Constraints and Curvature for 3D Piloting in Virtual Environments. 2024 IEEE International Symposium on Mixed and Augmented Reality (ISMAR).
(2024). Impact of Tutorial Modes with Different Time Flow Rates in Virtual Reality Games. Proc. ACM Comput. Graph. Interact. Tech..
(2024). OnArmQWERTY: An Empirical Evaluation of On-Arm Tap Typing for AR HMDs. Proceedings of the 2024 ACM Symposium on Spatial User Interaction.